My primary goal for the Night of the Meteor score is to create a unique musical identity that enhances the game's storytelling and atmosphere. While drawing inspiration from Day of the Tentacle and Maniac Mansion, the aim is to craft music that is fitting for the game's spooky, yet nostalgic, setting.
I intend to develop distinctive musical motifs for each character, reflecting their individual personalities and story arcs. The music will be dynamic, changing to suit the narrative beats and gameplay moments. This involves blending the recognizable motifs from the classic games with new compositions tailored specifically for Night of the Meteor.
Ultimately, I hope the score will stand alongside the beloved soundtracks of its predecessors, offering a fresh yet familiar auditory experience that enriches the game and resonates with both longtime fans and new players.
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